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For All Law Enforcement Departments | | | | |
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10-Code and Radio Traffic Code List | | | | |
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| | Common Definitions | Meaning | Example | In Depth | |
| | Call / Calls | A "call" is anything where an officer is actively engaged in a situation or activity. | | | |
| | Priority 1 [br]Activity/Calls | Priority 1 Calls are classified as low-priority or normal daily tasks | | Examples:[br]Report Taking, Civil Disturbances, Traffic Obstructions and other miscellaneous duties. | |
| | Priority 2 [br]Activity/Calls | Priority 2 calls are classified as medium-priority or situations where an officer could potentially require assistance. | | Examples:[br]Traffic Stops, Domestic Dispute, Buisness/Residential Alarms, and other miscellaneous duties. | |
| | Priority 3 [br]Activity/Calls | Priority 3 calls are classified as high-priority and could have threat to life and require an emergency response. | | Examples:[br]Felony Traffic Stops, Officer in Danger calls, Active Pursuits,[br]Bank Robberies and other emergencies. | |
| | Shots Fired | Shots are being fired at or in the proximity of officers, code 3 response is required | (You) [Callsign] Shots fired [Location] | Code 3 Backup is required, but this is not seen as an 11-99. One (maybe two) suspects to an officer. | |
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| | Status Codes | Meaning | Example | In-Depth | |
| | Code 0 | (Self) Game Crashed[br](Suspect) Logged to Avoid / Game Crashed | | Depending on context, Code 0 means that your game crashed or with proper usage that your suspect crashed or logged to avoid | |
| | Code 1 | Routine Response [br](No Lights / No Sirens) | (You) [Callsign] Abandoned Car, [Location] - Code 1 | Non-priority call, proceed with duties and respond when available | |
| | Code 2 | Urgent Response [br](Yes Lights / No Sirens) | (You) [Callsign] Man with a gun, need assistance [Location] Code 2 | Mid-priority call, begin to respond and follow traffic rules for the most part with lights flashing, using sirens when neccesary | |
| | Code 3 | Emergency Response [br](Yes Light / Yes Sirens) | (You) [Callsign] Shots Fired, need backup Code 3 [Location] | High-Priority call, respond immediately with lights and sirens. All patrol units respond and Priority 1 Calls respond | |
| | Code 4 | No Further Law Enforcement Assistance required | (You) [Callsign] 10-15, Code 4 | No further law enforcement units are required, medical units may or may not be required. | |
| | Code 6 | Out of car for investigation | (You) [Callsign] On scene for disturbance, Code 6 | Used when arriving to a call, and need to exit your vehicle in order to properly investigate the scene. | |
| | Code 7 | Mealtime | (You) [Callsign] Code 7 | This means you're remaining in-game but you are going away from your keyboard for a brief amount of time (typically a few minutes) | |
| | Code 10 | Bomb Threat | | A threat of explosives has been made, Specialized Response Unit should respond immediately code 3. | |
| | Code 33 | Radio Silence, Use Channel 2 | | All communication over TeamSpeak is to cease for an active situation, all non-priority traffic should be diverted over "/r" | |
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| | Radio Codes | Meaning | Example | In-Depth | |
| | 10-0 | Use Caution | (You) [Callsign] Out with [Suspect Name]. (Officer 1) [Callsign], 10-0 with that suspect, several warrants for his arrest | To be used when a subject, vehicle, or call is to be approached or investigated with more caution than usual, as the potential for violence is elevated. | |
| | 10-1 | Receiving Poorly | (Officer 1) [Unit Number] Radio Test[br](You) [Callsign] 10-1 | A communication is illegible (or inaudible) and that their is something wrong with their radio (or TeamSpeak / Microphone) | |
| | 10-2 | Receiving Clearly | (Officer 1) [Callsign] Radio Test[br](You) [Callsign] 10-2 | A communication is legible (or audible) and their equipment (or TeamSpeak) is functioning correctly. | |
| | 10-3 | Stop Transmitting | (You) [Callsign] 10-80 [Location][br](Officer 1) [Callsign] 10-26 [Location][br](You) 10-3, 10-80 [Location Update] | Essentially, a polite way to tell someone to be quiet over TeamSpeak when there is a Priority 3 Call active. | |
| | 10-4 | Message Recieved | (Officer 1) [Callsign] [Your Callsign] come back here[br](You) 10-4 | Not synonymous with "yes" - 10-4 means that you've received the message and are complying. | |
| | 10-6 | Busy, but available | (You) [Callsign] 10-6 | Meaning you are in-game but are doing something such as rearming, talking to someone on the phone or repairing your vehicle. | |
| | 10-7 | Off Duty, available for emergencies | (You) [Callsign] Requesting Permission to go 10-7[br](Supervisor) You're cleared for 10 minutes | 10-7 means that you are in-game but you're off duty - not actively doing police work. | |
| | 10-8 | In Service / On Duty | (You) [Callsign] 10-8 | Meaning you're on duty and actively doing your duties as a member of the LSPD | |
| | 10-9 | Repeat Last Transmission | (Officer 1) [Callsign] 10-80 (Inaudible Traffic)[br](You) [Callsign] 10-9 | This means you didn't hear, understand or forgot someones transmission and requesting them to send it again. | |
| | 10-10 | Out of Game | (You) [Callsign] 10-10 | You're logging out of the game and leaving the RTO Channel | |
| | 10-15 | Suspect in Custody (Male) | (You) [Callsign] 10-15 | You have a male suspect cuffed and detained | |
| | 10-15f | Suspect in Custody (Female) | (You) [Callsign] 10-15 | You have a female suspect cuffed and detained | |
| | 10-16 | Vehicle Ride | (You) [Callsign] 10-16, [Location] | To be used when you require a ride to the station due to you not having transportation. This is NOT to be used by Cadets to ask for ridealongs, those should be requested through channel 2 ((/r)) | |
| | 10-19 | Station (at or returning to) | (Officer 1) [Callsign] [Your Callsign] 10-20[br](You) 10-19 | You are enroute to or at the main LSPD Headquarters | |
| | 10-20 | Location | (Officer 1) [Callsign] Shots Fired[br](You) 10-20? | To be used when giving or needing an update on a unit or call's location. | |
| | 10-21 | Phone Call | (You) [Callsign] to [Ofc.1 Callsign] I need to 10-21 you in reference to your last call. | You need to talk to an officer, but it is not radio traffic and must conduct it through a phone conversation. | |
| | 10-22 | Disregard | (Officer 1) [Ofc. 1 Callsign] Whats the status on that last call? [br](You) 10-22 it's handled. | There is no longer a need to give attention to a call or subject. | |
| | 10-23 | Standby | (Officer 1) [Callsign] to [Your Callsign][br](You) 10-23 | It tells someone you are busy with something and telling them to standby. | |
| | 10-26 | Traffic Stop | (You) [Callsign] 10-26, [Location] [Vehicle Description] [Plate Number ((/dl))] | When performing a legal detention of a vehicle, you must use this code. | |
| | 10-26a | Felony Traffic Stop | (You) [Callsign] 10-26 Adam, [Location] [Vehicle Description] [Plate Number ((/dl))] - Code 3 | Meaning the person in the vehicle you are stopping has committed a felony, is a flight risk or has warrants for their arrest. | |
| | 10-27 | License Validity Check | (You) [Callsign] 10-27 on a one Jane Doe[br](Officer 1) [Callsign] All Valid. | You're requesting that an officer goes into the MDC and runs the name under License Information | |
| | 10-29 | Warrants Check | (You) [Callsign] 10-29 on a one John Doe[br](Officer 1) [Callsign] to [Your Callsign] - Suspect has 67 charges and 5 arrests. None active. | You're requesting that an officer searches the person on the MDC for previous or active warrants | |
| | 10-39 | Status Check | (You) [Your Callsign] to [Callsign] - 10-39 | You're requesting a status update from the officer you're addressing. | |
| | 10-50 | Vehicle Accident | (You) [Callsign] I need a supervisor to [Location], a citizen and I just got into a 10-50 | When you, or another vehicle collides with an object or another vehicle, this code should be used. | |
| | 10-62 | Attempting a PIT | (You) [Callsign] 10-62[br](You) [Callsign] 10-62 [Sucessful or Failed] | When you are the lead pursuit vehicle you're advising that you're attempting a Precision Immobilization Technique maneuver | |
| | 10-66 | Suspisious Person/Vehicle(s) | (You) [Callsign] out with a 10-66 subject in a back alleyway at [Location] | When you approach or need to investigate a person or vehicle that seems out of place or suspisious, this code should be used. | |
| | 10-76 | Enroute | (You) [Callsign] 10-76, handling last 911 | When you are on your way to a call or location, this code should be used. | |
| | 10-80 | Pursuit in Progress | (You) [Callsign] 10-80 [Heading] [Street Name or Area] | You've engaged in a pursuit with a suspect, and require assistance. | |
| | 10-84 | Patrol District Update | (You) [Callsign] 10-84 - District 1 | To update your patrol zone rather than using 10-85 | |
| | 10-85 | Area Check | (You) [Callsign] 10-85, looking for that foot bailed suspect | When you search an area from your vehicle for a call or subject, this code should be used | |
| | 10-97 | On Scene | (You) [Callsign] 10-97, handling last 911 | When you arrive at a call or location, this code should be used. | |
| | 10-98 | Finished with last detail | (You) [Callsign] 10-98, last 911, Code 4 | When you have cleared a call, and are returning 10-8, this code should be used. | |
| | 11-14 | SRU Assistance Requred | (You) [Callsign] Bank Robbery in Progress, 11-14 | When you require assistance from the Specialized Response Unit for a tactical situation | |
| | 11-44 | Coroners Case (Dead on Floor) | (You) LSPD to FDSA, 11-44 - Beacon 55 | You require medical assistance from FDSA for a suspect that is unconcious on the ground. (Hasn't accepted death yet) | |
| | 11-80 | Accident, major | | | |
| | 11-81 | Accident, minor | | | |
| | 11-82 | Accident, property damage only | | | |
| | 11-83 | Accident, no details | | | |
| | 11-98 | Meet at Location | | | |
| | 11-99 | Department in Extreme Danger | | Department Wide Emergency, the LSPD is unable to operate - assistance required from all agencies including SAAS | |
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| | Identity Codes | The purpose of these codes is to easily identify the ethnicity of a suspect while remaining politically correct. | | | |
| | IC 1 | White | (You) IC1 Male[br](You) IC1 Female | | |
| | IC 2 | Black | (You) IC2 Male[br](You) IC2 Female | | |
| | IC 3 | Latino | (You) IC3 Male[br](You) IC3 Female | | |
| | IC 4 | Middle Eastern | (You) IC4 Male[br](You) IC4 Female | | |
| | IC 5 | Asian | (You) IC5 Male[br](You) IC5 Female | | |
| | IC 6 | Unknown Ethnicity | (You) IC6 Male[br](You) IC6 Female | | |
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